Argument passed to OnFracture message. More...
Public Member Functions | |
IEnumerable< UnityEngine.Mesh > | GetMeshes () |
Returns an enumerable of just the generated Unity meshes. | |
Public Attributes | |
FractureGeometry | OriginalObject |
The object that fractured. | |
Bounds | OriginalMeshBounds |
The bounds of the original mesh. | |
GameObject | FracturePiecesRootObject |
The root of the pieces of the resulting fracture. | |
FractureDetails | FractureDetails |
The parameters used for the fracture. | |
Argument passed to OnFracture message.
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inline |
Returns an enumerable of just the generated Unity meshes.