When added to the same game object as the FractureGeometry, this script can be used to notify external game objects of this object’s fracture completion. The external objects need a script with the “OnFracture” callback method. More...
Inherits MonoBehaviour.
Public Attributes | |
GameObject[] | GameObjects = new GameObject[1] |
The array of game objects to notify. They do not need to be in this object’s tree. | |
When added to the same game object as the FractureGeometry, this script can be used to notify external game objects of this object’s fracture completion. The external objects need a script with the “OnFracture” callback method.